[Game] Rise of the Tomb Raider

Rise of the Tomb Raider


Rise of the Tomb Raider looks and plays almost identical to the prequel, but its story comes off a lot less inspired and the ice-covered environment it offers is not as interesting to explore this time around.

Beautiful visuals
Underwhelming, bland story
Satisfying climbing and platforming game-play
Lara feels like she lost most of her humanity compared to the prequel
Satisfying shooter and stealth game-play
Nowhere near as many spectacular sights and action setpieces as in the prequel
Collectibles are well integrated and shed light on the story
Shows no real evolution since the prequel

[Game] Torment: Tides of Numenera



At first sight Torment: Tides of Numenera feels like it does everything right to be a worthy successor of Planescape Torment — it follows the theme of immortality without being too similar to the original, it inherits its great and detailed writing, and is set in an almost as fascinating world — yet after a bit of playing, you cannot help but realize that at the same time there’s not a single thing that this game exceeds the original on either.

It also feels both unnecessarily dense, with almost every pixel on the screen filled with some interactive gadget or a side-quest, and too short at the same time, with a main quest that ends abruptly almost as though they were short on time.

All that said, despite its shortcomings, I still most certainly enjoyed the game very much overall, and anyone into text heavy RPGs owes it to themselves to check it out.

Attractive, detailed 2D backgrounds
Very basic and bland-looking character models
Extremely fascinating, super far future fantasy setting with rich lore
Too many side-quests and interactive objects that don’t lead to anything memorable
Interesting, solid story
Short, rushed main quest with a somewhat predictable and underwhelming ending
Lots and lots of weird places and cool things to explore
Companions get almost no development and only few even have a quest
Great, old-school true role-playing game-play
Almost no combat game-play, especially if you play charisma based character
Thought-provoking on immortality

[Game] Klonoa: Door to Phantomile



Although a tad bit dated, Klonoa delivers a unique mix of platforming and puzzle game-play that any fan of these kind of games owes it to themselves to check out.

Good, unique platformer with puzzle elements game-play
Outdated visuals
Good boss fights
Not much of a story

[Game] Until Dawn

Until Dawn


An interesting mix of telltale-like adventure and horror, though your decisions don’t have as much effect on the plot as you might think, even if they lead in saving the lives of characters.

Also, although Until Dawn starts pretty interesting the final reveal is silly enough to turn horror into comedy. That said, it’s still definitely a worthwhile if you’re a horror fan or just want to test the capabilities of your PS4.

Beautiful visuals
The plot turns kind of silly towards the end
Characters aren’t too bad
Quick time events can very easily upset your playthrough
The plot is pretty intriguing at first
Saving lives of characters doesn’t feel that rewarding when they’ve got no screen-time later anyway
Simplistic but fun adventure game-play
Doesn’t offer anything much to set itself apart in a significant way

[Game] Nier

Nier Replicant


An idiosyncratic action RPG that’s set in a world so weird it feels like an allegory for something.

Fantastic music
Characters feel a bit generic
Interesting, bizarre world that has a surprising amount of depth
Plot is a bit hard to follow
Interesting, unusual story… that only mostly kicks in second playthrough
Game-play gets a bit repetitive with waves of mob enemies
Good, memorable boss fights
Spells are way too overpowered

[Game] Watch Dogs 2

Watch Dogs 2


I wasn’t exactly thrilled for Watch Dogs 2 after the first game turned out to be such an epic disaster, but, as unexpected as it was, it seems like Ubisoft addressed most of the issues that brought down the original and made a game that was actually… fun.

Beautiful, high-end visuals
The plot feels a bit like a random selection of set-pieces
Likable characters
Physical sneaking felt more tedious than fun most of the time
A story that actually addresses some very important issues
A needless amount of different options can sometimes overwhelm you
A lot of variety of how to approach missions

[Game] The Banner Saga 2

The Banner Saga 2


A thoroughly addicting SRPG that’s marred down by painfully amateurish storytelling.

Positive: Negative:
Interesting setting that’s allegedly inspired by viking… culture? Poorly written dialogue and prose
Innovative, challenging, and satisfying SRPG game-play Characters aren’t fleshed out properly and have zero personality
Dull story that mainly consists of going from point A to point B
No actual knowledge of Norse mythology, history, or culture